
*chuckle* This is too ironic. Let me explain.
I suggested, _suggested_ mind you, that LG be asked to leave the Keep. I knew it was going to raise hell, but I was curious to see if anyone else had had the same thought. Apparently not. Two people responded on the board and one ranted about how I had broken social etiquette by my comments.
Well, I have something to say about that too.
I've BEEN in a situation where everyone was talking behind my back, no one wanted me around and no one had the guts to tell me so. I could feel it and see it in everyone's behavior. I left that group with as much dignity as I could muster and never looked back. I lost all respect for those people for not having the courage to say "It might be better if you left." When you have an entire room of people turn their back on you, you know you're not wanted.
This has not happened with LG, but it could. I've said time and again he's good at administrative work, great at keeping things in a timeline. I do have a serious problem with how he holds the rules to be ironclad yet writes them in a way to protect his own characters. I'm sick of him refusing to accept any kind of innovation or change without having it hashed out in the Discussion board, private forums or both. I am especially upset that our best player doesn't want to dm anymore. She has excellent ideas, yet these arguments about what can and cannot be done have worn her out.
Is it fair to the community? Define fair. There are forums out there that are 100 times worse than ours for fighting and name calling. There are rpgs done where everyone over-runs everyone else. We're not that bad. I'd like to keep it that way. But NOWHERE does it say we have to keep a player. People have walked of their own free will. People have been told what they want to do won't work and they don't bother. All of that is fine and good. If a player is being disruptive, he or she is asked to stop. What do you do with a player that won't listen? Tolerate it because they do something outside the game useful? Where's the logic in that?
Truth hurts. Always has, always will. There's no law in our system that says a player should not or can not be asked to depart, for any reason.
I've removed the post. I don't know if LG saw it or not. If he did and left, well, them's the breaks. We'll find someone else to do the job. If he didn't and is told about it, it'll be up to him to decide if he wants to co-operate or leave. I'll miss him, I admit it. If I get blamed, it won't be the first time. I've been tried and convicted for a lot of things without me even knowing about it by my social group. I'll walk away with my head high and see if anyone really wants to be friends outside of the group. I've lived through worse situations.
Yep, this is what happens when people band together for a common goal, but have different POVs about that goal. To me, the Keep is a game. A place to play out stories in a fun and exciting way with my friends. To others, it's a story. Others have more invested in the Keep and it's more than a game or a story. I can respect that, even if ne'er the two shall meet.
Is it a breach of etiquette to ask someone to leave a group or suggest such a course? I don't know. I don't have an etiquette guide I can reference. But I do know it's better for a person to know where they stand with their group then having people talk behind their backs until they feel forced to leave. Clean breaks are always the easiest to mend.