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Rented Kingdom Hearts through Gamefly.

Spent about 2-3 hours playing last night.

Then dreamed in Kingdom Hearts for most of my sleep cycles.

Needless to say, it's a compelling story. Difficult making the transition from FF turn based to KH real time fighting, but I'm getting the hang of it. Two complaints so far.

Camera angles. Took Wolf and I about an hour and a half to realize the L2 & R2 buttons change the camera angle. Easy to forget when you're running away from shadows to find the shadow master.

Platforming. HATEHATEHATEHATEHATE!!! I despise platforming. It's not a pure platformer, for which I am incredibly grateful. That being said, Wolf took over the major platforming sections when he saw how much trouble I was having. We traded off a couple of times and neither one of us lost interest.

I really liked how it started, when you got a bunch of choices and were asked a lot of questions. I'm playing right now as the mystic, gave up the warrior (we'll see how much that comes back to eat me alive), put emphasis on friendship and learning new things while being afraid of indecision.

Needless to say, I can see myself becoming a die-hard KH fan if the story keeps its depth. And provided there's less platforming.

Words cannot express how much I hate platforming.

*hisses*

Date: 2006-05-14 05:32 pm (UTC)
From: [identity profile] caesarsalad77.livejournal.com
Kingdom Heart's camera sucks balls and is the reason I never played past the first area. I don't care how compelling (long-winded) Squeenix's stories are, if I can't see what's going on, you've lost me.

Platforming's good for you. Gets you back to your roots. =P

Date: 2006-05-15 12:51 pm (UTC)
From: [identity profile] bloodsong1.livejournal.com
My "roots" are Dr. Mario, Tetris and Wheel of Fortune.

Platforming is teh eville.

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